The Poirot Effect – Overstating the Case

I really enjoy watching the ITV television series “Agatha Christie’s Poirot”, starring David Suchet as Poirot and with enjoyable regular performances from Hugh Fraser, Philip Jackson, and Pauling Moran. The shows themselves are great fun, especially the lighter episodes; but that isn’t what makes this show such compelling viewing. The part of this show IContinue reading “The Poirot Effect – Overstating the Case”

The Mainstream Effect

The mainstream effect describes a level of popularity that a given technique may gain, which causes the general knowledge of it to become dangerously superficial. When it exists in a small niche, amongst a dedicated community of practitioners, the technique proves to be highly effective. The technique is passed on from person to person inContinue reading “The Mainstream Effect”

Supercharge Your Android Wear Battery Life

If you don’t get your settings right, this graphs can be a long way from reality for your Android Wear device. This screen shot was taken after I made the changes described in this article, before I adjusted my settings I would sometimes get just half a day of battery life rather than the two-daysContinue reading “Supercharge Your Android Wear Battery Life”

Knowledge Hardwork Attitide Coincidence or Not

You have almost certainly seen this often-regurgitated “motivational” quote. It goes like this (and is often pictured on an erasable board to make it look more like it has gushed forth from a beautiful mind)… Coincidence or Not If A,B,C,D,E,F,G,­H,I,J,K,L,M,N,­O,P,Q,R,S,T,U,­V,W,X,Y,Z   Equals 1,2,3,4,5,6,7,­8,9,10,11,12,13,14,­15,16,17,18,19,20,21,­22,23,24,25,26   Then K – N – O – W – L –Continue reading “Knowledge Hardwork Attitide Coincidence or Not”

Gamification Is Either Infantile or Manipulative

I may be alone on this one, but I utterly hate gamification and funification. As soon as something gets gamified I lose a good portion of interest in it. This is an increasing problem as people attempt to adhere to a mythological image they hold of a “cool software company” that has everyone turning upContinue reading “Gamification Is Either Infantile or Manipulative”